Aa jr
- Spiller
- Alexander
- Klasse
- Rogue - Tyv
Proficiencies
Armor: Light armor
Weapons: Simple weapons, hand crossbows, longswords, rapiers, shortswords
Tools: Thieves’ tools, Stone mason’s tools
Saving Throws: Dexterity, Intelligence
Skills: Choose four from Acrobatics, Athletics, Deception, Insight, Intimidation, Investigation, Perception, Performance, Persuasion, Sleight of Hand, and Stealth
Som kriminell: Stealth, Deception, One type of Gaming set
Utstyr
- kortsverd
- kortbue and quiver of 20 arrows
- a dungeoneer’s pack
- Leather armor, two daggers, and thieves’ tools
Som kriminell: A crowbar, a set of dark common clothes including a hood, and a pouch containing 15 gp
Personlighet
Basic Rules page 40
4 Heller en venn enn en fiende
8 Rasende av hver minste fornærmelse
Ideal 5. Lojal til venner og ikke til idealer.
Bånd 1. Må betale en gjeld til en gammel velynder.
Lyte 5. Lett for å feige ut.