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title: Jimeny the Enchanting Grasshopper
categories: PC familiar
---
**Advancement** [external](https://docs.google.com/spreadsheets/d/1cUG6JEB24qLFImVKmznL59pcWl4F7-Wz3-iNJhk8r80/edit?usp=sharing Jiminey's Season Log)
Updated to Spring 1238 (inclusive)
**Name** Jimeny
**Game Start** Summer 1230
**Magic Might**: 26 (Imaginem) [Base Magic Might: 15 + 11 for starting size]
**Appearance**: a grasshopper the size of a bunny.
**Characteristics**:
Int +1, Per +2 (excellent hearing),
Pre -1 (puny), Com +5 (enchanting sounds),
Str -11 (-1 initial) (puny), Sta +1 (calm),
Dex +1 (agile), Qik +5 (0 initial)
**Size**: -5 (starting Size: -11)
**Season**: Summer
**Confidence Score**: 1 (3)
**Virtues**: Magic Animal (0),
Arcane Lore (1), Enchanting Music (1), Sharp Ears (1), Way of the Grasslands (3),
**Flaws**: Fish out of Water (Grasslands) (-1),
Gluttonous (-1), Meddler (-3),
Magical Companion (-1),
**Magic Qualities**:
Gigantic [+5 to Size] (3), Minor Virtue: Large (1),
Minor Virtue: Great Communication x2 (2),
Minor Virtue: Puissant Enchanting Music (1),
Minor Virtue: Unaffected by the Gift (1),
Greater Power: Control Locusts (3), Gift of Speech (1),
Minor Virtue: Improved Characteristics (1),
Personal Power: Invisibility/Sidestep (1)
Minor Virtue: Voice of the Grassland (1)
**Inferiorities**: N/A
**Personality Traits**:
Grasshopper* +6, Calm +1, Curious +1, Hungry* +3, Meddling* +5
**Reputations**: King of the Locusts (in the village he was found in) 1
**Combat**: No natural weapons
**Soak**: +1
**Fatigue Levels**: OK, 0, -1, -3, -5, Unconscious
**Wound Penalties**: –3 (1), –5 (2), Incapacitated (4), Dead (5+)
**Abilities**:
Gaelic (Leinster) 5, Latin (Hermetic Usage) 4, Area Lore: Munster (farmland) 1, Area Lore: Elk's Run Valley 2 (6), Athletics (jumping) 4, Awareness (hearing) 3,
Brawl (Dodge) 4 (12), Charm (get trust) 3, Enchanting Music (instilling diligence) 5+2 (12), Finesse (Rego) 3,Hunt (track) 1, Magic Lore (creatures) 2,
Magic Theory 2 (9), Music (natural instrument of Grasshopper) 1 (3), Penetration (Enchanting Music) 3, Survival (grasslands) 4
Gaelic (Leinster) 5, Latin (Hermetic Usage) 4, Area Lore: Clonnmacnoise (churches) 1 (0), Area Lore: Munster (farmland) 1 (0), Area Lore: Elk's Run Valley 3 (12), Athletics (jumping) 4 (0), Awareness (hearing) 3 (0), Brawl (Dodge) 4 (24), Charm (get trust) 3, Enchanting Music (instilling diligence) 5+2 (22), Finesse (Rego) 3 (0), Hunt (track) 1 (0), Magic Lore (creatures) 2 (0), Magic Theory 3 (6), Music (natural instrument of Grasshopper) 1 (3), Penetration (Enchanting Music) 3 (0), Survival (grasslands) 4 (0)
# Powers
**Control Locusts**:
Init +1. 2pt to use.
Lets him control all the locust-esque bugs in the area and
increase his enchanting music range (playing them as instruments)
ReAn35. [Base 15: Completely control an animal.
R: Personal, D: Performance, T: Sound (sensory magic, = to structure)]
Limitted to insects.
(three mastery points; two to reduce point cost of this power, one
to reduce it for invisibility.
**Invisibility**
PeIm15 1pt. Like veil of invisibility, but it can be cancelled at will.
**Imaginary Dodge**
ReIm10 1pt Like wizard's sidestep.
**Vis**: 6p of Imaginem in wings
# Cords
| Gold | Silver | Bronze | Lab Total | Vis spent | Invested |
| :-: | :-: | :-: | :-: | :-: | :-: |
| +3 | 0 | +2 | 46 | 9p | Winter 1231 |
# Notes
To bind: 26 (might 26 + 25 + 5xSize -25). ReIm
**Lab Total** (Winter 1231) 40 + Hiccup 6 = 46
**Vis Cost** 9p (he can lower the lab total by not using the cauldron)
# Details
**Voice of the (Land)** Minor, Supernatural
The character can speak with any creature whose natural habitat is a
particular environment associated with this Virtue
(including animals and magic beings), and the
character is not normally perceived as either
a threat or a prey object by these creatures.