# Arrow designs The following spell designs are worked as rusticani charged items, made one at a time, using all available casting score for penetration. An arrow is assumed to take less than an hour to make (up to level 20), and making about 50 in a season should be a conservative number (a little more than six days per season). He makes 100 charges in Summer and Autumn 1217, and another 15 in Winter 1218. The minor magical focus applies. 1. Arrow of Sleep (Grean feathers) ReMe5 Touch of Slumber The person hit falls asleep. *Penetration* +28 *Stock* 5 arrows + 5 throwing darts 1. Arrow of Peaceful slumber (Green/Black) ReMe15 Arrow of Peaceful Slumber Shot into a group of people, everybody in the group falls aseep. *Penetration* +8 *Stock* 8 1. Spasmic Arrow (Green/Yellow) ReCo5 Spasms of the Uncontrolled Body The person hit is affected by the spell-like effect. *Casting Score* 29, *Penetration* +48 *Stock* 8 1. Arrow of Childlike Faith (Green/Blue) PeMe10 Trust of the Childlike Faith The person hit is affected by the spell-like effect. *Penetration* +18 *Stock* 5 arrows and 5 (throwing) darts 1. Death Arrow (Red) PeCo20 Wound without Cause Hitting a human target, it causes a heavy wound on top of any mundane damage. *Casting Score* 29, *Penetration* +18 *Stock* 8 1. Arrow of Light (White) CrIg10 Lamp without Flame When the arrow hits, the surrounding area, centred on the point of impact, is illuminated, as with the spells. *Casting Score* 15, *Penetration* +0 *Stock* 8 1. Potion of Invisibility (PeIm20, Veil of Invisibility )