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Cast/Andreas of Jerbiton

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title: Andreas of Jerbiton
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# Character Questions  

+ What is his most guilty secret?  
+ What is he most afraid of?  
+ If he were an animal, what animal would it be?  
+ What does he know about his birth family?  
+ Has he ever killed a person? How did it happen?  
+ Which of the cardinal sins does he tend towards (see RoP:I p21)?  
+ Where does he keep his vis?  
# Stats

Age
: 25

Personality Traits
: Urban +2, Adventurous +3, Pious +6, Holy Magus +3

League
: Ponderers of Weight and Distance

Characteristics
: Int +3, Per +4, Pre 0, Com +1, Str -2, Sta +2, Dex -3, Qik 0

Confidence
: 1 (4)

# Health

+ One medium wound in WInter.  Assumed healed with the aid of Serapis.

# Appearance

Pretty average.  Black hair, goatee beard. 
Bright blue tunic.  Dark blue cape.

# Backstory

Born and apprenticed in the Greater Alps, Andreas learnt to appreciate the modern commercial city during a period being fostered at Oculus S in Lübeck.  He has relatively little training in the ways of the city, but he is eager to learn.  Therefore he came to the Rhine immediately after his apprenticeship.  He trained in the Apfelgilde before returning to Lübeck.

# Character Questions  

+ What is his most guilty secret?  
+ What is he most afraid of?  
+ If he were an animal, what animal would it be?  
+ What does he know about his birth family?  
+ Has he ever killed a person? How did it happen?  
+ Which of the cardinal sins does he tend towards (see RoP:I p21)?  
+ Where does he keep his vis?  

# Virtues and Flaws

+ House Virtue: Free expression 
+ Guild Training: Apple Guild
+ Major Hermetic Virtue: Gentle Gift 
+ Major Personality Flaw: Pious
+ Minor Personality Flaw: Delusion (being a holy magus)
+ Puissant Finesse
+ Major Story Flaw: Dependent (or True Love)
+ Major Hermetic Flaw: Painful Magic 
+ Book learner 
+ Study Bonus 
+ Inventive Genius 
+ Great Perception
+ Second Sight

XP:
+ spent 45 Early childhood
+ spent 75 later life
+ spent 240 apprenticeship
+ spent 30 xp: Order of Hermes Lore, Intrigue, and Durenmar Lore
+ 60 xp: on any General or Arcane Abilities, Arts, and spells (one point per level) that are appropriate to your gild.
+ Total 450xp

| Ability            | Spec.           | Start | XP | Score | xp | Remark |
|--------------------|-----------------|----|----|----|----|----|
| High German        | Swiss           | native | | 5 | | |
| East Norse         | Danish          |  | 17 | 2 | 2 | W 1221 |
| Latin              | Hermetic        | 50 | | 4 | |  50/240 App |
| Concentration      | Spells          | 15 | | 2 | |  15/75 LL |
| Artes Liberales    | Ritual casting  |  5 | | 1 | |  5/240 App |
| Philosophia        | Ritual casting  |  5 | | 1 | |  5/240 App |
| Folk Ken           | Dishonesty      | 15 | | 2 | |  15/75 LL |
| Leadership         | Urban activities| 15 | | 2 | |  15/75 LL |
| Bargain            | Items of Beauty | 15 | | 2 | |  15/75 LL |
| Hunt               | Track           |  5 | | 1 | |  5/75 LL |
| Ride               | Long journeys   |  5 | | 1 | |  5/75 LL |
| Awareness          | Search            | 15 | 5 | 2 | |  EC |
| Stealth            | Sneak             | 15 | | 2 | |  EC |
| Area Lore: G. Alps | Covenants         | 15 | | 2 | |  EC |
| Org. Lore: OoH     | Mundane relations | 15 | | 2 | |  15/30 guild |
| Intrigue           | Mundane politics  | 15 | | 2 | |  10/30 guild + 5/75 LL |
| Durenmar Lore      | Library           |  5 | | 1 | | 5/30 guild |
| Penetration        | Mentem            |  5 | | 1 | | 5/240 App |
| Finesse            | Terram            | 50 | | 4 | | **+2** ; 30/240 GT 20/60 App |
| Parma Magica       | Mentem            |  5 | 10 | 2 | | 5/240 App |
| Magic Theory       | Spells            | 30 | | 3 | | 30/240 App |
| Second Sight       | Demons            | 10 | 5 | 2 | | 10/60 App |

| Art       | Start | XP | Score | xp | Remark |
|:----------|---:|---:|---:|---:|:---|
| Creo      |    | 21 |  6 |    |  |
| Intellego | 15 |    |  5 | |  |
| Muto      |    | 21 |  6 | |  |
| Perdo     | 15 |    |  5 | |  |
| Rego      | 55 | 19 | 11 | 8 |  |
| Animàl    |    |    |    | |  |
| Aquam     |    |    |    | |  |
| Auram     |    |    |    | |  |
| Corpus    |    |    |    | |  |
| Herbam    |    |    |    | |  |
| Ignem     |    |    |    | |  |
| Imaginem  |    | 22 |  6 | 1 |  |
| Mentem    |    |    |    | |  |
| Terram    | 55 |    | 10 | |  |
| Vim       |    | 25 |  6 | 4 |  |



# Grimoire

+ ReCo15 Lifting the Dangling Puppet
+ ReIm10 Wizard's Sidestep
+ ReMe20 Aura of Rightful Authority
+ ReTe10 Unseen Porter
+ ReTe10 Invisible Sling of Vilano [HoH:S:38]
+ ReTe25 The Mystical Jeweller [R: Touch, D: Mom, T: Group]
+ ReTe25 The Mystical Stone Mason [R: Touch, D: Mom, T: Group]
+ InVi5	Spot the Presence Vis	[Base 1; R: Personal (+0), D: Mom (+0), Target: Vision (+4); Vis momentarly brights up for the user's eyes.]

# Equipment

+ 20 sling stones
+ 4p Corpus Vis (starting)
+ 3p Animal Vis (black feathers)
+ A stone relief of Beatrix of Jerbiton (Finesse roll 21)
+ Stone reliefs of Henning's strange maid, both in the form observed (Finesse 14) and true form (Finesse 15)
+ Collars from the hounds attacking Honeysucker

# Advancement log

+ Spring 1220.  +1 confidence point.  One medium wound.  15xp story
    - Parma Magica 5, Awareness 5, Second Sight 5
+ Summer 1220: Im L10Q17: 22xp. 
+ Autumn 1220: Cr L6Q19: 21xp.
+ Winter 1220: Re L17Q14: 19xp 
  (Study bonus from watching managers and law courts)
+ Spring 1221.  Tribunal 5xp in Parma Magica
+ Summer 1221.  Muto primer (capped at 21xp)
+ Autumn 1221.  Vim primer - 25xp assuming a collection of vis is sufficient to gain study bonus (alternatively he could travel to the badger's regio or maybe Basilus' cave to use the aura).
+ Winter 1221:  Danish Summa L3Q14. 17xp


# Contacts

+ Honeystocker - the badger

# Plans

1. Imaginem L10Q17
2. Rego?	
3. Corpus	L6Q21	
3. Herbam	L6Q21
3. Magic Theory	L5Q12