--- title: Oculus Outpost Chapter House --- # Location The main site of the covenant is in a [Regio](), which is reached through a large tree on Fågelön (Bird Island). The islands is ruled by a White Peacock called Argus, with whom they have a rental agreement. ## Fågelön + [Very early notes on the island](/Location/Bird Island) At the Eastern end of the island, there is a landing where the covenant is able to dock a boat or two, which they use for trade trips to Stockholm and elsewhere. It is large enough to moor the Halcyon as well. The big tree, at the heart of the covenant, is ten minutes walk, on the Western half of the island. The path is now well trodden, but goes partly through dense forest, which quickly grows over it in the Summer. Around the tree a village has formed to house the teamsters and most of the grogs. The village is well defended by the ten crossbowmen employed by the covenant. # Hooks | Hook | Type | Category | Responsible SG | Comment | |:----------------|:------|:----------|:----------------|:------------------| | Chapterhouse | major | residents | Shared ? | The Chapter House answers to Oculus S. | | Hedge Tradition | major | external relations | George | It is not yet know what hedge traditions claim the area | | Missing Expedition | minor| supernatural | RSC | A previous covenant of Bjornaer disappeared | | Mundane Politics | major | | Futuraprima | Mundane relations | | Regio | major (unknown) | site | visibleman | Cov.p9 A high level Regio, with unwelcoming inhabitants | | Monster | minor | | Van Silke | | # Boons | Boon | Type | Category | Responsible SG | Comment | |:----------------|:------|:----------|:---------------|:------------| | Aura | 2x Minor | | N/A | Aura 5. High auras should be easy to find in the North. | | Regio | minor | site | | Cov.p8 Lowish level Regio. The magi can hide in the regio^1^, while the mundane level can be devoted to the Trade Outpost.| | Difficult Access | minor | site | | Covenant on an island | | Allies | minor | Relations | | Magnus Erlandson | | Mystical Allies | major | Relations | | Magic Creatures on Fuglön | | Crossbowmen | minor | Residents | | A squad of ten crossbowmen costing £9/year | | Important Building | minor | Fortification | | Shipyard | | Secondary Income | minor | Resources | | Mining | | Strong Community | minor | Residents | | Foreigners stick together | | Hidden Resources | 2x minor | Resources | Red | Hidden | ^1^ Discussion point: how does one become 'native' to a regio? # Other The motherhouse supplies the necessary mundane resources, but claim a tithe of Vis in return. Vis should be plentiful in the North, though. The motherhouse should also be happy to trade more resources (books, lab texts, possibly items) for additional vis. + Silver. Sponsored by the mother covenant or local trade branch thereof. - Typical source. - £100+ stock. + Zero vis stock. + Meagre library, but opportunity to buy from the Mother Covenant for vis. + PCs can copy, for free, from the mother library before they leave. + Only specialists created as grogs. + No magic items. # Income Sources 1. *Mining* £100. This is the chapter houses own establishment, to be built up over a couple of years. It does not yet provide income. 2. *Trade Post* £100. This is linked to the mother covenant's trade network, and they have relocated Luthold from Kalmar to manage it. The covenant is secured a very stable income of £100 per year, in exchange for protection and the vis tax they pay. # Vis Sources + Rich vis sources - owe tithe to the motherhouse. + 40p/year, with the motherhouse claiming 25%. (George's minimal proposal.) + 4p Imaginem from plants on the Fågelön + 8p Vim + 8p Herbam + 6p Creo + 5p Aquam + 5p Terram + 4p Mentem,