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title: Baby Drake
categories: story
---
# The Pen
+ Lizards and snakes.
+ Different sizes.
+ Might 5-20.
+ A prize peacock in cage.
+ Might 20
+ Bird of Beauty.
+ Master of charm and illusions.
+ Three crows in a cage.
+ Might 5-10
# Kulnod the Vendor's Apprentice
+ Age 13.
+ **Personality** Sly +3, Helpless +1
# Daphne the little apprentice
+ Age 9.
+ **Personality** Cuddly +2, Childly Naive +3
# Cuhriða the Baby Drake
Cuhriða is a baby dragon who is mad about gems and silver,
and she would steal like a magpie.
+ Young Dragon
+ Magic Might 12 [Ignem]
+ Size -2
+ Int -2, Per +1, Str -3, Sta 0, Com -1, Pre [cute] +2, Dex +2, Qik +4
+ Cuhriða is not fully grown and cannot fly; the wings are still useful
to slow falls and jumps.
+ Brawl [teeth] 2, Charm [first impression] 2,
Athletics [jump] 4, Stealth [hiding] 2, Awareness 1,
Latin 1, Penetration 2
+ Gift of Speech (1), Greater Power x2 (6), Soak (1)
Greater Immunity to Fire (3)
+ Avaricious [silver and gems] (-1)
+ Personality. Avaricious +6, Cheeky +3, Jolly +2
+ Vis 2p Ignem in Heart
+ Appearance. Cuhriða has the size and build of a chubby toddler.
The snout is a wee bit longer, but the loveable smile is the same,
at least when you look it in its eyes.
It has wings, but the wings are small and weak.
The hands and feet are claws with two fingers and a thumb.
## Combat
+ Claws Init +3; Atk +6; Def +9; Dam -1
+ Fangs/Teeth Init +4; Atk +8; Def +8; Dam -2
+ Soak +3
## Powers
*Peering Into the Mortal Mind*, 1 points, Init +3,
Mentem
R: Eye, D: Mom, T: Ind
As the spell on page 149 of ArM5, but
Polymathes can read the mind of anyone
he can see; the target does not need to
make eye contact with him.
InMe 30 (Base 25, +1 Sight): Greater
Power (30 levels, –2 Might cost)
*Puff of Flame*, 1 point, Init +1, Ignem
R: Voice, D: Mom, T: Ind
Varkos can spit a cabbage-sized ball of
flame out to about 15 paces, inflicting +5
damage.
CrIg 10 (Base 4, +2 Voice): Greater
Power (10 levels)
*Devouring the Heat of the Fire*, 0 points, Init +14,
Ignem
R: Touch, D: Mom, T: Ind
The Salamander of Virtue can instantly
extinguish any fire it touches, even the
hottest furnace. If the fire is very large,
only a three-pace radius around the Sala-
mander is extinguished. Even if it does
not use this power, the Salamander of
Virtue is completely unharmed by heat
and flames.
PeIg 15 (Base 4, +1 Touch, +1 Part, +2
Size): Greater Power (15 levels, +5 Ini-
tiative, –2 Might cost)