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Schism/Overview

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title: Stonehenge in the Wake of the Schism
---

This is an idea for a slightly non-standard setting for Ars Magica.
What if we play magi when the Order was at its weakest, destroyed
by the Schism War?

In Stonehenge, the Schism War coincides with the invasion of Knut
in 1016, surely adding to the devastation.
It is suggested to start the saga at some point between 1012-16,
that is after the last major battle in 1012 
and before the execution of Eadric of Mercia in 1017.

+ [Character Generation]()
+ [Redcaps]() after the Schism
+ [Covenants]() during the Schism

# Timeline

+ 1003- official start of the Schism War [HoH:TL:144]
+ 1010: House Guernicus performs the Curse of Thoth ritual [HoH:TL:144]
+ 1011: Fall of the Nameless Covenant [Stonehenge]
+ 1012: Fall of ???
+ 1015: Knut lands in Wessex
  [[wikipedia](https://en.wikipedia.org/wiki/Cnut#Landing_in_Wessex)]
+ 1016: Knut conquers England
  [[wikipedia](https://en.wikipedia.org/wiki/Cnut#Landing_in_Wessex)]
+ -1017: official end of the Schism War [HoH:TL:144]

# The Earldoms

England consists of four old kingdoms, which Knut established as
earldoms in his rule.

+ Mercia
+ Wessex
+ East Anglia
+ Northumbria

## Mercia

Eadric Streona became Ealdorman of Mercia in 1007
[[wikipedia](https://en.wikipedia.org/wiki/Eadric_Streona)].
He was the first earl under Knut, but was killed by Knut in 
December 1017.

Eadric rose to the post of ealdorman following a number of
devastating battles of the Schism War.
He immediately started outlawed magic, in all its forms,
and both Hermetic and hedge wizards were hunted down. 

## Wessex

Knut took Wessex under his direct rule at first.