Revision 19d0b76619b59a5f366c4801b7dcd37b569ed720 (click the page title to view the current version)
Cieran's Cookie Stock
Stat | Effect | Pen | Stock | Carried | Per grog | Comment |
---|---|---|---|---|---|---|
MuIm10 | Aura of Ennobled Presence | 34 | 12 | 2 | ||
MuIm15 | Disguise of the Transformed Image | +22 | 24 | 4 | ||
PeIm20 | Veil of Invisibility | 28 | 12 | 2 | ||
PeVi13 | Tearing the Fabric of Imaginem | 25 | 12 | 2 | ||
CrCo25 | Purification +12 | 32 | 8 | |||
ReCo15 | Gift of the Frog’s Legs | 10 | 12 | |||
ReIm20 | Willful Sidestep | 24 | 12 | 2 | ||
PeVi5 | Potion of Demon’s Oblivion | 44 | 8 | 24 | Throwable Potion | |
PeVi5 | Rope of Demon’s Oblivion | 52 | 44 | 6 | Rope | |
ReIg25 | Ward of Heat and Flame | 8 | 16 | 12 | 2 | |
PeVi15 | Rope of Demon’s Oblivion | 28 | 26 | 6 | Rope | |
InIm30 | Eye of the Eagle | +18 | 20 | 12 | 2 | |
ReCo40 | Leap of Homecoming | - | 10 | 2 | Brings the eater back to the Valley of Elk’s Run, about 20 paces outside the main gate | |
InTe25 | Miner’s Keen Eye | - | 24 | 4 | Touch range |
- 102 arrows (one of each in main quiver (16))
- 8 (pen +34) ramming arrows
- 11 (pen +68) arrows of demon’s oblivion L5
- 12 (pen +48) arrows of demon’s oblivion L15
- 5 (+56 pen) arrows Arrow of Sleep (Green) ReMe5 Touch of Slumber The person hit falls asleep.
- 6 (+36 pen) arrows Arrow of Peaceful slumber (Green/Black) ReMe15 Arrow of Peaceful Slumber Shot into a group of people, everybody in the group falls aseep.
- 6 (+54 pen) arrows Spasmic Arrow (Green/Yellow) ReCo5 Spasms of the Uncontrolled Body The person hit is affected by the spell-like effect.
- 8 (+34 pen) arrows Arrow of Childlike Faith (Green/Blue) PeMe10 Trust of the Childlike Faith The person hit is affected by the spell-like effect.
- 3 (+28 pen) arrows Ramming Arrow (Grey) PeTe20 Obliteration of the Metallic Barrier Shatters a barrier of metal or stone up to one foot thick, when hit. Those within one pace of the barrier, on the opposite side from you, take +10 Damage. Alchemically refined and magical metals may be able to withstand this spell.
- 2 (+12 pen) arrows Siege Arrow (Grey and Black) PeTe20 End of the Mighty Castle
- 6 (+22 pen) arrows Death Arrow (Red) PeCo20 Wound without Cause Hitting a human target, it causes a heavy wound on top of any mundane damage.
- 8 (+32 pen) Pit Arrow (Grey and Blue) PeTe15 Arrow of Gaping Earth
- 4 (+34 pen) arrows Orator’s Arrow (Yellow) CrIm10 Clarity of Public Speech This arrow is intended to be shot into a room. The result is that all sound, especially voice, is clearer and louder, and can probably be heard outside.
- 6 (+10 pen) arrows Arrow of Light (White) CrIg10 Lamp without Flame When the arrow hits, the surrounding area, centred on the point of impact, is illuminated, as with the spells.
- 5 (0 pen) arrows Tracing the Mystic Vine (Brown) A sturdy vine or rope is conjured from the arrow shaft, tracing the flight of the arrow. The vine is 100 paces long. (Spontaneous Effect.)
- 5 (0 pen) arrows Curse of the rotted wood (Brown/Black) PeHe5 [Core:137] (Spontaneous Effect.)
- 5 (0 pen) arrows Winter’s Icy Touch (Blue) PeIg5 Touch/Mom/Ind Causes the target to feel a chill and lose body heat. The target loses a Fatigue level. (Base 4, +1 Touch) (Spontaneous Effect.)
- 44 darts (carrying two of each in belt - 17 total)
- 6 (+54 pen) darts Spasmic Arrow (Green/Yellow) ReCo5 Spasms of the Uncontrolled Body The person hit is affected by the spell-like effect.
- 2 (+60 pen) darts Orator’s Arrow (Yellow) CrIm10 Clarity of Public Speech This arrow is intended to be shot into a room. The result is that all sound, especially voice, is clearer and louder, and can probably be heard outside.
- 8 (+10 pen) darts Arrow of Light (White) CrIg10 Lamp without Flame When the arrow hits, the surrounding area, centred on the point of impact, is illuminated, as with the spells.
- 5 (0 pen) darts Curse of the rotted wood (Brown/Black) PeHe5 [Core:137] (Spontaneous Effect.)
- 1 (+28 pen) dart Ramming Arrow (Grey) PeTe20 Obliteration of the Metallic Barrier Shatters a barrier of metal or stone up to one foot thick, when hit. Those within one pace of the barrier, on the opposite side from you, take +10 Damage. Alchemically refined and magical metals may be able to withstand this spell.
- 2 (+34 pen) darts Arrow of Childlike Faith (Green/Blue) PeMe10 Trust of the Childlike Faith The person hit is affected by the spell-like effect.
- 6 (+56 pen) darts Arrow of Sleep (Green) ReMe5 Touch of Slumber The person hit falls asleep.
- 6 (+36 pen) darts Arrow of Peaceful slumber (Green/Black) ReMe15 Arrow of Peaceful Slumber Shot into a group of people, everybody in the group falls aseep.
- 6 (+22 pen) darts Death Arrow (Red) PeCo20 Wound without Cause Hitting a human target, it causes a heavy wound on top of any mundane damage.
- Per Grog (one clansman, two hunters)
- 2 (+24 pen) arrows Arrow of Peaceful slumber (Green/Black) ReMe15 Arrow of Peaceful Slumber Shot into a group of people, everybody in the group falls aseep.
- 2 (+34 pen) darts Arrow of Light (White) CrIg10 Lamp without Flame When the arrow hits, the surrounding area, centred on the point of impact, is illuminated, as with the spells.
- 2 (+34 pen) arrows Arrow of Light (White) CrIg10 Lamp without Flame When the arrow hits, the surrounding area, centred on the point of impact, is illuminated, as with the spells.
- 2 (+22 pen) arrows Death Arrow (Red) PeCo20 Wound without Cause Hitting a human target, it causes a heavy wound on top of any mundane damage.
- 2 (+36 pen) Pit Arrow (Grey and Blue) PeTe15 Arrow of Gaping Earth
- 2 (+44 pen) darts Arrow of Sleep (Green) ReMe5 Touch of Slumber The person hit falls asleep.
Home stock
- 6 (pen +68) Arrow of demon’s oblivion PeVi5 (Black/Red)
- 12 (pen +58) arrows
- 28 (pen +58) darts
- 67 (pen +44) arrows
- 6 (pen +48) Arrow of demon’s oblivion PeVi15
(Red/Black/Red)
- 12 (pen +38) arrows
- 12 (pen +38) darts
- 18 (pen +24) arrows
- 6 (pen +24) darts
- 8 (pen 0) Arrows of Homecoming ReCo40 (sends the target home to outside the covenant)
- 8 (pen 28) Siege Arrow (Grey and Black)
- 6 (pen +28) darts
- 5 (pen +12) arrows
- PeTe20 End of the Mighty Castle
- A single stone structure, such as a castle keep or manor house, crumbles to dust and small pebbles. Anyone inside at the time takes +10 damage from falling and having stones land on them, possibly more if the structure is particularly large. Siege Arrow Grey and Black) 20 PeTe20 End of the Mighty Castle 26 12 5 —