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Covenant/Covenant Mechanics

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title: Covenant Mechanics
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# Resources

**Silver Stocks**

**Silver income**

**Vis stocks** 

**Vis sources** 30p/year on own land. 6p/year contested

# Boons

- ? Aura (Site, minor).  The covenant has a magical aura of 4.
- Important Buildint (Fortification, minor)
- 2x Aura (Site, minor).  The covenant has a magical aura of 5.
- Important Building (Fortification, minor)
- Secondary Lesser income (Resources, minor reduced) A copper mine worth £40/year, run by some native Irish clansmen and some immigrant English miners.  The mine is close to the border of the covenant lands and the crew keep manage themselves.


# Hooks

- Contested Resource (Resources, minor).  The covenant has a vis source outside its own land, so that it is not protected by Hermetic law.
- Superiors (Inhabitants, minor). The resources are controlled by the three senior magi. The junior magi (PCs) have well-regulated rights, which are linked to obligations. 
- Vis Salary (Resources, minor). (Part of *Superiors* above)
- ? Suffrage (Inhabitants, minor) The covenant grants equal rights to men and women. This is, theoretically, sinful and likely to incite contempt of the covenant’s officials by outsiders.
- ? Public Vis Source (Relations, minor): One or more of the covenant’s vis sources has had its location and method of harvesting precisely written into a ruling of the Peripheral Code. The covenant unquestionably owns the source, but any enemy wishing to make mischief knows exactly where the covenant’s vis comes from.
- Outbuildings (Fortification, minor)
-