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Siemer the Scout
- Name
- Siemer the Scout
- Characteristics
- Int +1, Per +3, Pre -2, Com -2, Str +2, Sta +1, Dex +1, Qik +1
- Age
- 24
- Personality Traits
- Violent +1, Brave +2, Curious +3
- Virtues
- Covenfolk, Warrior, Dowsing, Wilderness Sense
- Flaws
- Poor Student, Branded Criminal, Overconfident
- Equipment
- Longbow, standard Grog pack [Grogs], partial leather scale (3/3)
- Encumbrance
- 1 (Burden 2; Load 5)
Combat Stats
- Brawl Init +1, Atk +2, Def +3, Dam +2
- Longbow Init -1, Atk +10, Def +7, Dam +10; Range 30; Load 2
- Soak +4
Abilities
Ability | Spec. | Start | XP | Score | xp | Remark |
---|---|---|---|---|---|---|
High German | native | 5 | ||||
Athletics | Speed | 30 | 3 | |||
Awareness | Forest | 30 | 3 | |||
Stealth | Forest | 30 | 3 | |||
Survival | Forest | 15 | 2 | |||
Concentration | Hunting | 5 | 1 | |||
Hunt | Track | 75 | 5 | |||
Bows | Longbow | 75 | 5 | |||
Single Weapon | Axe | 15 | 2 | |||
Thrown Weapon | Sling | 15 | 2 | |||
Brawl | Dodge | 5 | 1 | |||
Animal Handling | Wild Prey | 5 | 1 | |||
Area Lore | Black Forest | 30 | 3 | |||
Dowsing | Prey | 25 | 3 | |||
Wilderness Sense | Forest | 25 | 3 |
Appearance
Siemer is young and slender, and unremarkable except for the brand on his cheek.
Background
Siemer grew up an orphan in one of the larger towns. When he was caught stealing and branded, he fled the humiliation to seek refuge in the forest. He was found after a few months by covenfolk of Durenmar, who took him home to train him as a scout and archer. The new covenant could use his skills, and it was agreed that his brand might be less of a handicap in the middle of the Black Forest.