Cieran's Plans

Lab Totals Cr In Mu Pe Re
An 39 38 35 37 39
Aq 40 39 36 38 40
Au 40 39 36 38 40
Co 43 42 39 41 43
He 40 39 36 38 40
Ig 42 41 38 40 42
Im 51 50 47 49 51
Me 44 43 40 42 44
Te 43 42 39 41 43
Vi 45 44 41 43 45
  • CrMe rituals - Casting Total currently 46
  • Initiation: Puissant Creo
  • Create a People’s resistance against the English

Priorities

  1. 1247
    • Read Mentem (Maine’s tractatus) -> 17 [CrMe casting 49]
    • Read Creo (Igneous’ tractatus) 14xp
    • Read Creo (new tractatus) ?? -> 18 [casting 50]
    • covenant service: lab texts or tablets
      • depending on vis earnings at the fair
  2. 1248
    • Read AL/Phil (or Mentem/Creo)
    • Read Creo/Mentem/AL/Phil [CrMe casting 50]
    • (***) Cast CrMe rituals
      • takes 48p vis
  3. Year 5.
    • (?) Read Muto +2
    • Read Imaginem (Oswald’s tractatus) 25½xp
    • Read Imaginem (Maine’s tractatus) 25½xp -> 21 (10xp extra)
    • MuIm 25 Ogre’s Stench; Exposure Imaginem 3xp
      • Lab total 57 (62)
      • Can train Jimeny
      • MuIm10 Aura of the Trustful Merchant
  4. Year 6.
    • 4x Read Intellego +5 -> 14 (112xp total)
  5. Year 7.
    • (*) InHe25 Converse with Plant and Tree
      • Lab Total 47 (52)
    • Magic lighting
      • CrIg lab total 47 (49)
        • S&M Lantern +7
        • Similar spell +3
        • Total 57 (59)
      • Lamp without Flame CrIg10 maintain conc +5lvl; 24 uses +5lvl (L20)
      • or maintain conc +5lvl; 12 uses +4lvl; variable light +1mag; sunshine +1mag; (L29)
    • (*) InIm
      • Lab Total 60 (70? +5 In +3 In +1 magic lighting +1 familiar MT)
      • Palm of Seeing InIm15
      • Palm of Hearing InIm10
      • Brushstrokes Revealed InIm10
      • Hearing the Silent Chorus InIm15
      • Prying Eyes
  6. Year 8.
    • Read Perdo
    • PeHe20 The Great Rot (text)
      • Lab Total 46 (47)
      • PeHe5 Curse of the Rotted Wood [ArM5:137]
    • 3x Read Rego
    • ReIm30 CONFUSION OF THE INSANE VIBRATIONS (no text)
  7. Year 9
    • Lab Refinement
    • Read Vim
    • Read Vim
    • (one season) PeVi
      • PeVi5 Oblivion of the Magic Beast
      • PeVi10 Break the Shield [HP:85]
  8. Year 10
    • Read Rego
    • Intangible Tunnel ReVi15 or better Half lab total
  9. Year 11
    • Read Animal 21xp -> 42
    • Read Animal
    • Read Corpus
    • InAn
      • InAn10 Shiver of the Lycanthrope
      • InAn25 Opening the Tome of the Animal’s Mind
  10. Year 12
    • 2xRead Rego
    • ReVi20/25/40 Circular Ward Against Demons
    • Spells
      • ReAn15 Panic of the Elephant’s Mouse
      • ReAn30 Commanding the Harnessed Beast
  11. Year 12
    • Spells
      • CrCo40 Cheating the Determinant Reaper
      • CrCo10 Bind Wounds
    • ReHe
      • ReHe5 The Mended Tear
      • ReHe15 Aegis of Unbreakable Wood
      • ReHe10 Rough Hewn Servant (text)
  12. Read
    • Corpus? (for CrCo rituals)
      1. Rego +2 -> 80 (12 + 12xp)
    • (?) Magic Theory
  13. Misc Spells
    • PeAn wound
    • Pe(Cr)Im 25 Invisible Arms
    • ReIm20 Giant’s Sidestep
    • MuAq(Au)20 Lungs of the Fish
  14. Taliman (two seasons) bonus for CrMe rituals.
    • or reinvent ritual with focus

Top of the List

To Consider

  • ReCo20 The Gift of Vigor
  • MuAn
    • MuAn15 Beast of Outlandish Size
    • MuAn15 Doublet of Impenetrable Silk
  • ReAn
    • ReAn5 Circle of Beast Warding
    • ReAn25 Ward Against the Beasts of Legend
    • ReAn10 A Day’s Worth of Weaving
    • ReAn10 A Day’s Worth of Spinning
    • ReAn15 Viper’s Gaze
  • CrCo
    • CrCo20 Gentle Touch of the Purified Body
    • CrCo20 Chirugeon’s Healing Touch
    • CrCo25 The Severed Limb Made Whole
    • CrCo25 Restoration of the Defiled Body
    • CrCo25 Inferior Cheating the Reaper
  • MuCo(An)25 Shape of the Canine Companion
  • InHe
    • InHe10 Intuition of the Forest
    • InHe15 Shriek of the Impending Shaft
    • InHe4 Probe Natures Hidden Lore
    • InHe5 Hunt for the Wild Herb

Odd low-level spells

Arts Spell Stats Comment Text
PeAq5 Comfort of the Drenched Traveller Base 4; R: Touch (+1), D: Momentary (+0), T: Ind (+0); See Perdo Grimoire ArM5 123 0
ReAq5 Cloak of the Duck’s Feathers Base 1; R: Touch (+1), D: Sun (+2), T: Ind (+0), +1 for slightly unnatural control; Raincoat spell. ArM5 124 1
ReAq10 Break the Oncoming Wave Base 5; R: Personal (+0), D: Concentration (+1), T: Ind (+0); Break all waves and torrents of water that come within 10 paces of you. ArM5 124 1
InCo10 Revealed Flaws of Mortal Flesh Base 5; R: Touch (+1), D: Mom (+0), T: Ind (+0), Reveals any medical defect in the target. ArM5 130 1
PeCo10 Close the Black Gate Base 5; R: Touch (+1), D: Momentary (+0), T: Ind (+0); See Perdo Grimore HP 85 0
CrHe10 Clothe the Naked Form Base 1; R: Touch (+1), D: Sun (+2), T: Ind (+0), Treated and Processed (+2); Creates a common under garment with a Perception + Finesse roll of 6. with a roll of 9 the brightness of the dye and regional variations in style can be achieved MoH 58 1
MuHe5 Pass the Unyielding Portal Base 3; R: Touch (+1), D: Diam (+1), T: Ind (+0); Makes the wood of a door pliable so the magus can bend it open regardless of lock or bar. ArM5 137 1
PeIg10 Gloom of the Evening Base 3; R: Touch (+1), D: Group (+2), T: Ind (+0); See Perdo Grimore ArM5 142 0
PeMe5 The Blinded Sentry Base 4; R: Touch (+1), D: Momentary (+0), T: Ind (+0); See Perdo Grimoire GotF 73 0
PeMe5 Distraction of the Weakened Mind Base 4; R: Eye (+1), D: Momentary (+0), T: Ind (+0); See Perdo Grimoire ToP 116 0
PeMe10 Trust of Childlike Faith Base 4; R: Eye (+1), D: (+2), T: Ind (+0); See Perdo Grimoire ArM5 150 0

Spell Details

PeHe20 THE GREAT ROT R: Touch, D: Mom, T: Group Rots and destroys a large amount of dead wood, up to the amount found in a wooden house or small inn. Wooden structures creak and groan mightily for about a minute before collapsing. (Base 4, +2 Voice, +2 Group, +1 size)