Revision 0d2cabbc66e6e282d1321319cc589173c45a2c36 (click the page title to view the current version)
Cieran's Plans
Lab Totals | Cr | In | Mu | Pe | Re |
---|---|---|---|---|---|
An | 39 | 38 | 35 | 37 | 39 |
Aq | 40 | 39 | 36 | 38 | 40 |
Au | 40 | 39 | 36 | 38 | 40 |
Co | 43 | 42 | 39 | 41 | 43 |
He | 40 | 39 | 36 | 38 | 40 |
Ig | 42 | 41 | 38 | 40 | 42 |
Im | 51 | 50 | 47 | 49 | 51 |
Me | 44 | 43 | 40 | 42 | 44 |
Te | 43 | 42 | 39 | 41 | 43 |
Vi | 45 | 44 | 41 | 43 | 45 |
Hiccup +6, Jimeny +3
Arts
Every Spring: Train Hiccup
1237
- Winter
- Re(In)Im30 IMAGE FROM THE WIZARD TORN + InIm 50 + 10 (Hiccup/Jimeny) + 1 read imaginem
- Spring
- Training for Hiccup
- Summer
- Eyes of the Eagle at touch InIm30 - InIm 50 + Hiccup 6 + Jimeny 3 + 1 (read imaginem) - one season to invent
- Autumn
- (two seasons) Leap of Homecoming at Touch Range + ReCo 44 + 7 (similar) + 7 (Hiccup) + 3 (Jimeny) = 61
1238
- Winter
- complete Leap of Homecoming at Touch Range
- Spring
- Training for Hiccup
- Summer
- Story
- Autumn
- Invent ReVi Spells 1. ReVi25 Circular Ward Against Demons 2. ReVi30 Aegis of the Hearth + ReVi 46 + 10 (Hiccup + Jimeny)
1239
- Winter
- Aegis mastery and safe casting
- Spring
- Training for Hiccup
- (two seasons) Gift of Com
- CrMe 44 + Hiccup 8 [spec Creo] + Jimeny 3 + Similar Spell 8 = 63
1240
- Winter
- Read Mentem
- MuIm15 Sight of the Warm Surface
- MuIm 47 + 10 + 1 = 58
- MuIm 15 Disguise? with experimentation?
- Read Creo
- (one season) Com of the Heroes (after Gift of Com)
- need to boost casting total
1241
Hiccup’s Gauntlet
- ??? Covenant Service (or read Mentem)
- (after Hiccup) Lesser Item: Fan of Summer Breezes CrAu(Ig)19
- Lab Total 32 + 3 for familiar +6 apprentice +4 for fan
- (two seasons) Read Me +3
- (three seasons) Read Cr +4
- (one season) CrIg group attack spell
- (three seasons)
- ReIm30 CONFUSION OF THE INSANE VIBRATIONS
- (four seasons)
- ReVi
- ReVi25 Circular Ward Against Demons
- ReVi30 Aegis of the Hearth
- Alterantives
- ReVi20/25/40 Circular Ward Against Demons
- ReVi20/30 Aegis of the Hearth
- ReVi30 Watching Ward
- ReVi 46 + 10 (Hiccup + Jimeny)
- (two seasons) Gift of Com
- CrMe 44 + Hiccup 8 [spec Creo] + Jimeny 3 + Similar Spell 8 = 63
- OR CrMe30 (per range) needs +5
- 2 seasons Read Me +3
- Magic Theory +2 (+1 each for Jimeny/self)
- 1 season Cr +1
- ReVi
- (two seasons) Read Me +3
- (three seasons) Read Cr +4
- (one season) CrIg group attack spell
- Misc
- MuIm
- MuIm 25 Ogre’s Stench
- Pe(Cr)Im 25 Invisible Arms
- MuIm
- Other Spells
- PeHe20 The Great Rot (text)
- ReHe10 Rough Hewn Servant (text)
- ReIm20 Giant’s Sidestep
- Lab Refinement
- ok MuAn15 Doublet of Impenetrable Silk (text)
- ReVi
- ReVi30 Watching Ward
- ? ReVi20/25/40 Circular Ward Against Demons
- (one season) PeVi - if required
- PeVi5 Fist of Faerie Oblivion
- PeVi15 Fist of Faerie Oblivion
- PeVi5 Oblivion of the Magic Beast
- PeVi 52 with Jimeny and Hiccup
Arts
- Imaginem one seasons +1 -> 19
- Intellego two seasons +3 -> 12
- Rego three seasons +3 -> 80 (12 + 12xp)
- Read Magic Theory (+1 ?)
- Lesser Item: CrIg superior Lighting L16? Lab 43?
- Longevity Ritual
PeAn wound
Prying Eyes
!! Creo (55) 10 - Summa L15Q14 (+1 -> +2 -> +4 -> (14xp) +5)
??. Intellego (48) 9 - Summa L15Q13 (+1 -> +3 -> +4 -> +5)
OK. Muto (21) 6
OK. Perdo (36) 8 - Summa L15Q14 (+1 -> +3)
!! Rego (52) 9 - L20Q9 from Sp’29 (+1/season)
OK. An (17) 5 L10Q18 ( +3 -> +5)
OK. Aq (21) 6
OK. Au (21) 6
!! Co 10 - Tractatus Q11 + Q9 (one season +2)
OK. He (21) 6 - no book
Ig (36) 8 - L14Q11 + tractatus
!! Im 18 - Tractatus (25½xp)
!! Me (49) 9 - L16Q13 (+1 -> +3 -> +4 -> +5 -> +6 -> (7xp))
OK. Te (46) 9 - L11Q10
Vi (67) 11 - L15Q13 (+1 -> +2)
Top of the List
Arts | Spell | Stats | Comment | Text | Plan |
---|---|---|---|---|---|
ReCo20 | The Gift of Vigor | Base 15; R: Touch (+1), D: Mom (+0), T: Ind (+0); Transfers bodily energy from you to any target who is at a lower Fatigue level than you. You are thus at the target’s current Fatigue level, and he or she assumes your previous level | ArM5 134 | 1 | |
CrCo10 | Bind Wounds | Base 3; R: Touch (+1), D: Sun (+2), T: Ind (+0); Wounds don’t get worse for spell duration but will not heal naturally while spell is active. | ArM5 129 | 1 | |
CrMe40 | Gift of Presence (Pre) | touch/mom/ind up to +1 | Copied from
Folio of 1158 <Folio-1158> _ |
1 | Lab Total 38 (+3 full aura, +2 text +6 Hiccup) |
To Consider
InAn25 | Opening the Tome of the Animal’s Mind | Base 15; R: Touch (+1), D: Concentration (+1), T: Ind (+0); If you are trying to get a specific fact, you need a Perception + Finesse stress roll of 6+, or 12+ if the fact is obscure. | ArM5 118 | 1 |
MuAn15 | Beast of Outlandish Size | Base 4; R: Touch (+1), D: Sun (+2), T: Ind (+0); Changes the Size of an animal by +1. This change modifies Strength by +2, the range for each wound level increases by one, and Quickness falls by one. | ArM5 118 | 1 |
MuAn15 | Doublet of Impenetrable Silk | Base 4; R: Touch (+1), D: Sun (+2), T: Ind (+0); Change an item made of animal material silk, wool, or leather — so it cannot be cut or penetrated by weapons. A simple cloth doublet becomes the equivalent of armor with no Load and a +3 Soak bonus. Armor made of quilted material or any kind of leather improves its Protection by an additional +3 | ArM5 118 | 1 |
ReAn5 | Circle of Beast Warding | Base 2; R: Touch (+1), D: Ring (+2), T: Circle (+0); The caster inscribes a circle that no mundane beast can cross | ArM5 120 | 1 |
ReAn15 | Panic of the Elephant’s Mouse | Base 5; R: Eye (+1), D: Conc (+1), T: Ind (+0); Animal makes a size stress roll vs 9+ or flees in fear | ArM5 120 | 1 |
ReAn25 | Ward Against the Beasts of Legend | Base Gen+10; R: Touch (+1), D: Ring (+2), T: Circle (+0); No magical beast whose Magic Might is equal to or less than the level can affect anyone within the Circle or, if it is within the Circle, affect those outside | ArM5 120 | 2 |
ReAn30 | Commanding the Harnessed Beast | Base 4; R: Touch (+1), D: Sun (+2), T: Ind (+0); You inplant a complex command in to the mind of beast that it carries out to the best of it’s ability | ArM5 120 | 1 |
ReAn10 | A Day’s Worth of Weaving | Base 3; R: Touch (+1), D: Group (+2), T: Ind (+0); Weaves bolts of cloth with a Perception + Finesse roll for Shoddy 6, Standard 9, Superior 15 and Excellent 18 | MoH 100 | 1 |
ReAn10 | A Day’s Worth of Spinning | Base 3; R: Touch (+1), D: Group (+2), T: Ind (+0); Spins a fleece or up to a bail of wool with a Perception + Finesse roll of 12 | MoH 100 | 1 |
ReAn15 | Viper’s Gaze | Base 5; R: Eye (+1), D: Concentration (+1), T: Ind (+0); Holds an animal rigid as long as you maintain eye contact with it and concentrate on it | ArM5 120 | 1 |
MuAq(Au)20 | Lungs of the Fish | Base 4; R: Touch (+1), D: Sun (+1), T: Ind (+0), Part (+1); Turns water into air as it enters your lungs, allowing you to breathe water as you do air. | ArM5 122 | 1 |
CrCo20 | Gentle Touch of the Purified Body | Base 15; R: Touch (+1), D: Mom (+0), T: Ind (+0); The target is cured of a light wound caused by poison or disease. | ArM5 129 | 1 |
CrCo20 | Chirugeon’s Healing Touch | Base 15; R: Touch (+1), D: Mom (+0), T: Ind (+0); The target is cured of a light wound not caused by poison or disease. | ArM5 129 | 1 |
CrCo25 | The Severed Limb Made Whole | Base 25; R: Touch (+1), D: Mom (+0), T: Ind (+0), Limb must be present (-1); A limb that has been severed is reattached. | ArM5 129 | 1 |
CrCo25 | Restoration of the Defiled Body | Base 20; R: Touch (+1), D: Mom (+0), T: Ind (+0), Removes the malign after effects of any injury, disease or poison. | ArM5 129 | 1 |
CrCo25 | Inferior Cheating the Reaper | Base 20; R: Touch (+1), D: Mom (+0), T: Ind (+0), Resolves a Serious or lesser aging crisis. Target requires rest for the remainder of the season | ArM5 129 | 1 |
CrCo40 | Cheating the Determinant Reaper | Base 35; R: Touch (+1), D: Mom (+0), T: Ind (+0), Resolves a Terminal aging crisis. Target requires rest for the remainder of the season | | 1 |
MuCo(An)25 | Shape of the Canine Companion | Base 10; R: Touch (+1), D: Sun (+2), T: Ind (+0); As per Shape of the Woodland Prowler but turns in to a dog | ArM5 131 | 1 |
InHe10 | Intuition of the Forest | Base 15; R: Touch (+1), D: Mom (+0), T: Ind (+0); | ArM5 136 | 1 |
InHe15 | Shriek of the Impending Shaft | Base 15; R: Touch (+1), D: Mom (+0), T: Ind (+0); | ArM5 136 | 1 |
ReHe5 | The Mended Tear | Base 3; R: Touch (+1), D: Momentary (+0), T: Part (+1); Repairs cloth or leather using a piece of linen or cotton with a Perception + Finesse roll of 6 | MoH 58 | 1 |
ReHe15 | Aegis of Unbreakable Wood | Base 4; R: Touch (+1), D: Sun (+2), T: Ind (+0); +1 defence bonus on wooden shields | HoH:S 36 | 1 |
Uninteresting
Arts | Spell | Stats | Comment | Text |
---|---|---|---|---|
CrTe35 | Conjuring the Mystic Tower | [ArM5:153]“, 1 |
Odd low-level spells
Arts | Spell | Stats | Comment | Text |
---|---|---|---|---|
PeAq5 | Comfort of the Drenched Traveller | Base 4; R: Touch (+1), D: Momentary (+0), T: Ind (+0); See Perdo Grimoire | ArM5 123 | 0 |
ReAq5 | Cloak of the Duck’s Feathers | Base 1; R: Touch (+1), D: Sun (+2), T: Ind (+0), +1 for slightly unnatural control; Raincoat spell. | ArM5 124 | 1 |
ReAq10 | Break the Oncoming Wave | Base 5; R: Personal (+0), D: Concentration (+1), T: Ind (+0); Break all waves and torrents of water that come within 10 paces of you. | ArM5 124 | 1 |
ReCo15 | Wizard’s Leap | Base 15; R: Per (+0), D: Mom (+0), T: Ind (+0); The caster instantly teleports their self 50 paces in any direction, provided they can see their destination or have an AC to it. | HoH:S 36 | 1 |
InCo10 | Revealed Flaws of Mortal Flesh | Base 5; R: Touch (+1), D: Mom (+0), T: Ind (+0), Reveals any medical defect in the target. | ArM5 130 | 1 |
PeCo10 | Close the Black Gate | Base 5; R: Touch (+1), D: Momentary (+0), T: Ind (+0); See Perdo Grimore | HP 85 | 0 |
CrHe10 | Clothe the Naked Form | Base 1; R: Touch (+1), D: Sun (+2), T: Ind (+0), Treated and Processed (+2); Creates a common under garment with a Perception + Finesse roll of 6. with a roll of 9 the brightness of the dye and regional variations in style can be achieved | MoH 58 | 1 |
InHe4 | Probe Natures Hidden Lore | Base 3; R: Touch (+1), D: Momentary (+0), T: Ind (+0); Tells you the type of plant you are touching and the get an image of it’s natural habitat | ArM5 136 | 1 |
InHe5 | Hunt for the Wild Herb | Base 2; R: Smell (+2), D: Concentration (+1), T: Ind (+0); Allows you to smell one sort of plant | ArM5 136 | 1 |
MuHe5 | Pass the Unyielding Portal | Base 3; R: Touch (+1), D: Diam (+1), T: Ind (+0); Makes the wood of a door pliable so the magus can bend it open regardless of lock or bar. | ArM5 137 | 1 |
PeHe5 | Curse of the Rotted Wood | Base 4; R: Touch (+1), D: Momentary (+0), T: Ind (+0); See Perdo Grimore | ArM5 137 | 0 |
PeIg10 | Gloom of the Evening | Base 3; R: Touch (+1), D: Group (+2), T: Ind (+0); See Perdo Grimore | ArM5 142 | 0 |
MuIm10 | Aura of the Trustful Merchant | Base 3; R: Touch (+1), D: Sun (+2), T: Ind (+0); A friendlier version for Aura of Ennobled Presence | ArM5 145 | 1 |
PeMe5 | The Blinded Sentry | Base 4; R: Touch (+1), D: Momentary (+0), T: Ind (+0); See Perdo Grimoire | GotF 73 | 0 |
PeMe5 | Distraction of the Weakened Mind | Base 4; R: Eye (+1), D: Momentary (+0), T: Ind (+0); See Perdo Grimoire | ToP 116 | 0 |
PeMe10 | Trust of Childlike Faith | Base 4; R: Eye (+1), D: (+2), T: Ind (+0); See Perdo Grimoire | ArM5 150 | 0 |
PeVi10 | Break the Shield | Base 5; R: Touch (+1), D: Momentary (+0), T: Ind (+0); See Perdo Grimoire | HP 85 | 0 |
Spell Details
PeHe20 THE GREAT ROT R: Touch, D: Mom, T: Group Rots and destroys a large amount of dead wood, up to the amount found in a wooden house or small inn. Wooden structures creak and groan mightily for about a minute before collapsing. (Base 4, +2 Voice, +2 Group, +1 size)
Old notes
Creo L15Q14 Intellego L15Q13 Perdo L15Q14 Animal L15Q14 (7xp) Aquam L7Q18 Root of the art Corpus Q11 Motion of Man Bonaventure of Mercere Tractatus + Corpus Q9 Tractatus Imaginem Q14 Mystery Visions Oswald of Bonisagus Tractatus Mentem L16Q13 (1) Terram L11Q10 Artful Support to Mining Concetta ex Verditius Vim L15Q13 Magic Companion Bella of Bonisagus + Vim Q9 Musings from the Edge of Twilight Serafinus of Criamon (3) Magic Theory L5Q12