Grimoires at Elk's Run
Spell Texts
Animal
Arts | Name | Mechanics | Notes |
---|---|---|---|
InAn10 | Image of the Beast | Base 1; R: Arcane Connection (+4), D: Momentary (+0), T: Ind (+0); Get a hzy image of an animal you have an arcane connection to. | ArM5 117 |
InAn25 | Opening the Tome of the Animal's Mind | Base 15; R: Touch (+1), D: Concentration (+1), T: Ind (+0); If you are trying to get a specific fact, you need a Perception + Finesse stress roll of 6+, or 12+ if the fact is obscure. | ArM5 118 |
MuAn15 | Beast of Outlandish Size | Base 4; R: Touch (+1), D: Sun (+2), T: Ind (+0); Changes the Size of an animal by +1. This change modifies Strength by +2, the range for each wound level increases by one, and Quickness falls by one. | ArM5 118 |
MuAn15 | Doublet of Impenetrable Silk | Base 4; R: Touch (+1), D: Sun (+2), T: Ind (+0); Change an item made of animal material silk, wool, or leather — so it cannot be cut or penetrated by weapons. A simple cloth doublet becomes the equivalent of armor with no Load and a +3 Soak bonus. Armor made of quilted material or any kind of leather improves its Protection by an additional +3 | ArM5 118 |
ReAn5 | Circle of Beast Warding | Base 2; R: Touch (+1), D: Ring (+2), T: Circle (+0); No magical beast whose Magic Might is equal to or less than the level can affect anyone within the Circle or, if it is within the Circle, affect those outside | ArM5 120 |
ReAn5 | Panic of the Elephant's Mouse | Base 5; R: Eye (+1), D: Conc (+1), T: Ind (+0); Animal makes a size stress roll vs 9+ or flees in fear | ArM5 120 |
ReAn25 | Ward Against the Beasts of Legend | Base Gen+10; R: Touch (+1), D: Ring (+2), T: Circle (+0); No magical beast whose Magic Might is equal to or less than the level can affect anyone within the Circle or, if it is within the Circle, affect those outside | ArM5 120 |
ReAn30 | Commanding the Harnessed Beast | Base 4; R: Touch (+1), D: Sun (+2), T: Ind (+0); x | ArM5 120 |
Aquam
Arts | Name | Mechanics | Notes |
---|---|---|---|
ReAq15 | Push of the Gentle Wave | Base 4; R: Voice (+2), D: Concentration (+1), T: Ind (+0); A low wave is produced to propel a boat through the water. | ArM5 124 |
ReAq10 | Break the Oncoming Wave | Base 5; R: Personal (+0), D: Concentration (+1), T: Ind (+0); Break all waves and torrents of water that come within 10 paces of you. | ArM5 124 |
Aquam
Arts | Name | Mechanics | Notes |
---|---|---|---|
CrAu15 | Charge of the Angry Winds | Base 3; R: Voice (+2), D: Concentration (+1), T: Ind (+0), Unnatural (+1) ; A wind roars away from you, up to 10 paces away. All in the area must make a Dex + Size roll of 9+ or fall over. | ArM5 125 |
Corpus
Arts | Name | Mechanics | Notes |
---|---|---|---|
CrCo10 | Bind Wounds | Base 3; R: Touch (+1), D: Sun (+2), T: Ind (+0); Wounds don't get worse for spell duration but will not heal naturally while spell is active. | ArM5 129 |
CrCo20 | Gentle Touch of the purified body | Base 15; R: Touch (+1), D: Mom (+0), T: Ind (+0); The target is cured of a light wound caused by poison or disease. | ArM5 129 |
CrCo20 | Chirugeon's Healing Touch | Base 15; R: Touch (+1), D: Mom (+0), T: Ind (+0); The target is cured of a light wound not caused by poison or disease. | ArM5 129 |
CrCo25 | The Severed Limb Made Whole | Base 25; R: Touch (+1), D: Mom (+0), T: Ind (+0), Limb must be present (-); A limb that has been severed is reattached. | ArM5 129 |
InCo10 | Revealed Flaws of Mortal Flesh | Base 5; R: Touch (+1), D: Mom (+0), T: Ind (+0), Reveals any medical defect in the target. | ArM5 130 |
InCo20 | Revealed Flaws of Mortal Flesh | Base 3; R: Arcane Connection (+4), D: Conc (+1), T: Ind (+0), Reveals the location on a map of anyone you have an arcane connection to. | ArM5 131 |
PeCo15 | The Wound that Weeps | Base 5; R: Voice (+2), D: Mom (+0), T: Ind (+0); Causes a light wound to the target. | ArM5 133 |
ReCo5 | Curse of the Unruly Tongue | Base 2; R: Voice (+2), D: Conc (+1), T: Ind (+0); Causes target to stutter and slur. Comms rolls are at -3 and spells at -6 casting total. | ArM5 134 |
ReCo15 | Lifting the Dangling Puppet | Base 4; R: Voice (+2), D: Conc (+1), T: Ind (+0); Lifts a person of size+1 or less in to the air at the rate of rising smoke. | ArM5 134 |
ReCo15 | Wizard's Leap | Base 15; R: Per (+0), D: Mom (+0), T: Ind (+0); The caster instantly teleports their self 50 paces in any direction, provided they can see their destination or have an AC to it. | HoH:S 36 |
ReCo35 | Leap of Homecoming | Base 35; R: Per (+0), D: Mom (+0), T: Ind (+0); The caster instantly teleports to a place they can have an AC. | ArM5 135 |
ReCo15 | Gift of the Frog’s Legs | Base 10; R: Touch (+1), D: Mom (+0), T: Ind (+0); Allows the target to leap 15 feet vertically or 25 feet horizontally -2 foot per encumberance. | ArM5 134 |
ReCo20 | The Gift of Vigor | Base 15; R: Touch (+1), D: Mom (+0), T: Ind (+0); Transfers bodily energy from you to any target who is at a lower Fatigue level than you. You are thus at the target’s current Fatigue level, and he or she assumes your previous level | ArM5 134 |
Herbam
Arts | Name | Mechanics | Notes |
---|---|---|---|
CrHe15 | Trap of Entwining Vines | Base 1; R: Voice (+2), D: Sun (+2), T: Group (+2); Avoid the vine on a qik minus Enc roll of 9+The target is cured of a light wound caused by poison or disease. | ArM5 135 |
InHe10 | Intuition of the Forest | Base 15; R: Touch (+1), D: Mom (+0), T: Ind (+0); The target is cured of a light wound caused by poison or disease. | ArM5 136 |
InHe15 | Shriek of the Impending Shaft | Base 15; R: Touch (+1), D: Mom (+0), T: Ind (+0); The target is cured of a light wound caused by poison or disease. | ArM5 136 |
MuHe5 | Pass the Unyielding Portal | Base 3; R: Touch (+1), D: Diam (+1), T: Ind (+0); Makes the wood of a door pliable so the magus can bend it open regardless of lock or bar. | ArM5 137 |
Ignem
Arts | Name | Mechanics | Notes |
---|---|---|---|
CrIg20 | Pilum of Fire | Base 10; R: Voi (+2), D: Mom (+0), T: Ind (+0); +20 Fire Damage. | ArM5 140 |
Imaginem
Mentem
Arts | Name | Mechanics | Notes |
---|---|---|---|
CrMe 60 | Communication of the Hero | Base 55; R: Tch (+1), D: Mom (+0), T: Ind (+0); +1 Communication to a maximum of +5. | HoH:TL 103 |
InMe20 | Posing the Silent Question | Base 15; R: Eye (+1), D: Mom (+0), T: Ind (+0); Ask the victim one silent mental question, then detect the answer. The victim does not notice the questioning unless the spell is resisted. | ArM5 149 |
InMe30 | See the Spirits of the Night | Base 5; R: Vision (+4), D: Conc (+1), T: Ind (+0); Able to see Mentem based spirits Available Winter 1220. | AnMa 50 |
PeMe20 | Dissolving the Wall of Shields | Base 4; R: Voice (+2), D: Mom (+0), T: Group (+2); Destroys the ability of a combat Group to fight as a Trained Group. It would take a season's training to earn that skill again | HoH:S 70 |
ReMe20 | Curse of Slumber | Base 4; R: Sight (+3), D: Diam (+1), T: Ind (+0); The victim falls into a natural sleep, but cannot be woken for 2 minutes. Past two minutes, the victim can be disturbed as normal. | Custom, Kage |
Terram
Arts | Name | Mechanics | Notes |
---|---|---|---|
PeTe10 | Rusted Decay of 10 score years | Base 4; R: Voice (+2), D: Mom (+0), T: Ind (+0); After the spell is cast, the metal of the target becomes so thoroughly rusted that it breaks if used in any demanding way (for example, used to strike a blow with in combat or to pry open a door). It also loses any sharpness it might once have had. | ArM5 155 |
Vim
Arts | Name | Mechanics | Notes |
---|---|---|---|
InVi5 | Sense of the Lingering Magic | Base 10; R: Hearing (+3), D: Conc (+1); This spell detects the presence of many magical residues, even weak spells. | ArM5 158 |
InVi20 | Piercing the Faerie Veil | Base 3; R: Vision (+4), D: Conc (+1), T: Ind (+0); Can see through Faerie Regio boundaries and divine the path between levels. Available Winter 1220 | ArM5 158 |
InVi20 | Piercing the Magical Veil | Base 3; R: Vision (+4), D: Conc (+1), T: Ind (+0); Can see through Magic Regio boundaries and divine the path between levels. Available Winter 1220 | ArM5 158 |
InVi30 | Sense of the Lingering Magic | Base 10; R: Hearing (+3), D: Conc (+1); This spell detects the presence of many magical residues, even weak spells. | ArM5 158 |
MuVi10 | Wizards Communion | Base Gen+20; R: Voice (+2), D: Mom (+0), T: Group (+2); See book. | ArM5 160 |
PeVi5 | Fist of Demon’s Oblivion | Base Gen; R: Touch (+1), D: Mom (+0), T: Ind (+0); If the spell penetrates the demon’s Magic Resistance, the demon loses 10 from its Might Score. | ArM5 160 |
PeVi15 | Fist of Demon’s Oblivion | Base Gen; R: Touch (+1), D: Mom (+0), T: Ind (+0); If the spell penetrates the demon’s Magic Resistance, the demon loses 20 from its Might Score. | ArM5 160 |
ReVi20 | Circular Ward Against Demons | Base Gen+10; R: Touch (+1), D: Ring (+2), T: Circle (+0); All infernal creatures with a might equal to or less than the level can not enter. | ArM5 162 |
Unknown
Arts | Name | Mechanics | Notes |
---|---|---|---|
(CrTe | no requisites | 35) | |
(InTe | no requisites | 20) | |
(InTe | no requisites | 30) | |
(MuTe | No requisite | 35) | |
(PeTe | no requisites | 20) | |
(ReTe | no requisites | large) | |
(ReTe | no requisites | 30) | |
(ReTe | no requisites | 35) | |
(PeVi | no requisites | 5) | |
(PeVi | no requisites | 10) | |
(PeVi | no requisites | 15) | |
(PeVi | no requisites | 20) |
Lesser Enchantment Texts
Corpus
Arts | Name | Mechanics | Notes |
---|---|---|---|
PeCo(Aq)20 | Hermetic Chamber Pot | Base 4, R: Touch (+1), D: Mom (+0), T: Ind (+0), +1 Aquam; +10 Unlimited Uses; This chamber pot destroys any human waste entered into it. Provides a +1 Health bonus to a Sanctum. | MoH 76 |
ReCo 40 | The Tireless Servant | [Cov:121] |
Herbam
Arts | Name | Mechanics | Notes |
---|---|---|---|
ReHe 20 | The Bookstand of Hespera | [Cov:121] | |
ReHe (An) 15 | Abluere Magica | [Cov:45] |
Terram
Arts | Name | Mechanics | Notes |
---|---|---|---|
PeTe29 | Weightless Chain | Base 5; R: Per (+0), D: Sun (+2), T: Ind (0), +2 affect metal; +1 2/day, +3 Enviro Trigger Sunrise/Sunset ; Renders the suit of metal armour nearly weightless. Load is reduce to 1 for partial or 2 for full suit. | HoH:S 38 |
ReTe15 | Stone-Cutting Knife | [Cov:52] | |
ReTe15 | The Enchanted Porter | [Cov:52] |