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Andreas of Jerbiton

Stats

Age
25
Personality Traits
Urban +2, Adventurous +3, Pious +6, Holy Magus +3
League
Ponderers of Weight and Distance
Characteristics
Int +3, Per +4, Pre 0, Com +1, Str -2, Sta +2, Dex -3, Qik 0
Confidence
1 (9)

Health

Appearance

Pretty average. Black hair, goatee beard. Bright blue tunic. Dark blue cape.

Backstory

Born and apprenticed in the Greater Alps, Andreas learnt to appreciate the modern commercial city during a period being fostered at Oculus S in Lübeck. He has relatively little training in the ways of the city, but he is eager to learn. Therefore he came to the Rhine immediately after his apprenticeship. He trained in the Apfelgilde before returning to Lübeck.

Character Questions

  • What is his most guilty secret?
    • He does not feel guilty at all. All he does is for the greater good.
    • Correction. The one thing he does feel guilty about is his adultery, but that’s hardly a secret.
  • What is he most afraid of?
    • Losing God’s favour or losing his true love, not obvious which one is greater.
    • He does not think that much about it
  • If he were an animal, what animal would it be?
    • I haven’t got the foggiest
  • What does he know about his birth family?
    • they are dimwit peasants who fail to appreciate the pleasures of the city
    • he loves them
    • they just do not belong to the same world
  • Has he ever killed a person? How did it happen?
    • not until it happens in story
  • Which of the cardinal sins does he tend towards (see RoP:I p21)?
    • probably pride, in the self-sufficient, nonchalant way
  • Where does he keep his vis?
    • to the extent that it is possible, in a belt pouch under his cape
    • when he gets a sanctum he may keep most of it there

Virtues and Flaws

  • House Virtue: Free expression
  • Guild Training: Apple Guild
  • Major Hermetic Virtue: Gentle Gift
  • Major Personality Flaw: Pious
  • Minor Personality Flaw: Delusion (being a holy magus)
  • Puissant Finesse
  • Major Story Flaw: Dependent (or True Love)
  • Major Hermetic Flaw: Painful Magic
  • Book learner
  • Study Bonus
  • Inventive Genius
  • Great Perception
  • Second Sight

XP:

  • spent 45 Early childhood
  • spent 75 later life
  • spent 240 apprenticeship
  • spent 30 xp: Order of Hermes Lore, Intrigue, and Durenmar Lore
  • 60 xp: on any General or Arcane Abilities, Arts, and spells (one point per level) that are appropriate to your gild.
  • Total 450xp
Ability Spec. Start XP Score xp Remark
High German Swiss native 5
East Norse Danish 20 2 2 W 1221
Latin Hermetic 50 4 50/240 App
Concentration Spells 15 2 15/75 LL
Artes Liberales Ritual casting 5 1 5/240 App
Philosophia Ritual casting 5 1 5/240 App
Folk Ken Dishonesty 15 2 15/75 LL
Leadership Urban activities 15 2 15/75 LL
Bargain Items of Beauty 15 2 15/75 LL
Hunt Track 5 1 5/75 LL
Ride Long journeys 5 1 5/75 LL
Awareness Search 15 5 2 EC
Stealth Sneak 15 2 EC
Area Lore: G. Alps Covenants 15 2 EC
Org. Lore: OoH Mundane relations 15 2 15/30 guild
Intrigue Mundane politics 15 2 10/30 guild + 5/75 LL
Durenmar Lore Library 5 1 5/30 guild
Penetration Mentem 5 1 5/240 App
Finesse Terram 50 4 +2 ; 30/240 GT 20/60 App
Parma Magica Mentem 5 10 2 5/240 App
Magic Theory Spells 30 3 30/240 App
Second Sight Demons 10 10 2 10/60 App
Baltic Sea Lore Legends 18 2
Norway Lore Legends 17 2
Art Start XP Score xp Remark
Creo 21 6
Intellego 15 5
Muto 21 6
Perdo 15 5
Rego 55 19 11 8
Animàl
Aquam
Auram
Corpus 21 6
Herbam
Ignem
Imaginem 22 6 1
Mentem
Terram 55 10
Vim 25 6 4

Grimoire

  • ReCo15 Lifting the Dangling Puppet
  • ReIm10 Wizard’s Sidestep
  • ReMe20 Aura of Rightful Authority
  • ReTe10 Unseen Porter
  • ReTe10 Invisible Sling of Vilano [HoH:S:38]
  • ReTe25 The Mystical Jeweller [R: Touch, D: Mom, T: Group]
  • ReTe25 The Mystical Stone Mason [R: Touch, D: Mom, T: Group]
  • InVi5 Spot the Presence Vis [Base 1; R: Personal (+0), D: Mom (+0), Target: Vision (+4); Vis momentarly brights up for the user’s eyes.]

Equipment

  • 20 sling stones
  • 4p Corpus Vis (starting)
  • 3p Animal Vis (black feathers)
  • A stone relief of Beatrix of Jerbiton (Finesse roll 21)
  • Stone reliefs of Henning’s strange maid, both in the form observed (Finesse 14) and true form (Finesse 15)
  • Collars from the hounds attacking Honeysucker
  • Jar of herbs from Signis (0p vis)
  • letter of Quaesitorial authority so that he can continue the investigation into the Northman Magician and the potential connection with Ilse and/or Helena. The authority expires on the winter solstice prior to the next Rhine Tribunal. Letter

Advancement log

  • Spring 1220. +1 confidence point. One medium wound. 15xp story
    • Parma Magica 5, Awareness 5, Second Sight 5
  • Summer 1220: Im L10Q17: 22xp.
  • Autumn 1220: Cr L6Q19: 21xp.
  • Winter 1220: Re L17Q14: 19xp (Study bonus from watching managers and law courts)
  • Spring 1221. Tribunal 5xp in Parma Magica
  • Summer 1221. Muto primer (capped at 21xp)
  • Autumn 1221. Vim primer - 25xp assuming a collection of vis is sufficient to gain study bonus (alternatively he could travel to the badger’s regio or maybe Basilus’ cave to use the aura).
  • Winter 1221: Danish Summa L3Q14. 17xp
  • 1220-1221: Starting with 6p Co vis. Earned 1p Re vis. Payed 3p An, 2p Co, 1p Re in rent. Received 6p An from the covenant according to Serapis’ agreement.
  • Spring 1222: Story 8xp (3p East Norse 5p Second Sight) 5conf
  • Summer 1222: Baltic Lore L3Q15 - 18xp
  • Autumn 1222: Corpus L6Q21 - 21xp
  • Winter 1222: Norway Lore L4Q14 - 17xp

Contacts

  • Honeystocker - the badger
  • Ilse, his fiancée

Plans

  1. Imaginem L10Q17
  2. Rego?
  3. Corpus L6Q21
  4. Herbam L6Q21
  5. Magic Theory L5Q12