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Character Generation
Character Generation is essentially standard, using the core rulebook, but a few points require some thought.
Background
The players need to declare what the character has been doing during the Schism War. This will determine how the saga starts. There are many possibilities.
- Some magi have been part of the war, accompanying their parens.
- Some may come from a tribunal which escaped the war, and just come to Stonehenge to rebuild it.
- Some may have been scavengers, looting battle fields.
- Some may have gone underground, living as hermits. A Jerbiton could have sought refuge in a mundane household.
If the magi were trained at a covenant in Stonehenge, it has been sacked in the war.
The players should discuss if the magi have any connections
Older magi
If the characters decide to play older magi, core rules apply. The magi will not have had access to a lab or a library after gauntlet, so advancement will always be 30xp or spell levels per year.
Starting Resources
Each magus starts with some resources using the Covenant Dowry system. The player has to declare how these resources were obtained, as part of their background. It may well be loot from the war.
Rulesets
Characters should be built using the Core Rulebook and the appropriate chapter of Houses of Hermes. Any other book is subject to troupe approval.